Codechange: Use override specifier in Window-derived classes.

This commit is contained in:
2019-03-04 07:49:37 +00:00
committed by Michael Lutz
parent aafce47596
commit 317f69c152
54 changed files with 765 additions and 765 deletions

View File

@@ -166,7 +166,7 @@ struct SignListWindow : Window, SignList {
this->BuildSortSignList();
}
virtual void OnInit()
void OnInit() override
{
/* Default sign name, used if Sign::name is NULL. */
GetString(SignList::default_name, STR_DEFAULT_SIGN_NAME, lastof(SignList::default_name));
@@ -190,13 +190,13 @@ struct SignListWindow : Window, SignList {
this->InvalidateData();
}
virtual void OnPaint()
void OnPaint() override
{
if (!this->IsShaded() && this->signs.NeedRebuild()) this->BuildSortSignList();
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_SIL_LIST: {
@@ -228,12 +228,12 @@ struct SignListWindow : Window, SignList {
}
}
virtual void SetStringParameters(int widget) const
void SetStringParameters(int widget) const override
{
if (widget == WID_SIL_CAPTION) SetDParam(0, this->vscroll->GetCount());
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_SIL_LIST: {
@@ -260,12 +260,12 @@ struct SignListWindow : Window, SignList {
}
}
virtual void OnResize()
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_SIL_LIST, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_SIL_LIST: {
@@ -286,7 +286,7 @@ struct SignListWindow : Window, SignList {
}
}
virtual EventState OnHotkey(int hotkey)
EventState OnHotkey(int hotkey) override
{
switch (hotkey) {
case SLHK_FOCUS_FILTER_BOX:
@@ -301,7 +301,7 @@ struct SignListWindow : Window, SignList {
return ES_HANDLED;
}
virtual void OnEditboxChanged(int widget)
void OnEditboxChanged(int widget) override
{
if (widget == WID_SIL_FILTER_TEXT) this->SetFilterString(this->filter_editbox.text.buf);
}
@@ -316,7 +316,7 @@ struct SignListWindow : Window, SignList {
this->SortSignsList();
}
virtual void OnHundredthTick()
void OnHundredthTick() override
{
this->BuildSortSignList();
this->SetDirty();
@@ -327,7 +327,7 @@ struct SignListWindow : Window, SignList {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
/* When there is a filter string, we always need to rebuild the list even if
* the amount of signs in total is unchanged, as the subset of signs that is
@@ -482,7 +482,7 @@ struct SignWindow : Window, SignList {
return this->signs[next ? 0 : this->signs.Length() - 1];
}
virtual void SetStringParameters(int widget) const
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_QES_CAPTION:
@@ -491,7 +491,7 @@ struct SignWindow : Window, SignList {
}
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_QES_PREVIOUS: