forked from mirror/OpenTTD
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
This commit is contained in:
35
water_cmd.c
35
water_cmd.c
@@ -15,7 +15,7 @@
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static void FloodVehicle(Vehicle *v);
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static bool IsClearWaterTile(uint tile)
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static bool IsClearWaterTile(TileIndex tile)
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{
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TileInfo ti;
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FindLandscapeHeightByTile(&ti, tile);
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@@ -77,9 +77,9 @@ int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return cost + _price.build_ship_depot;
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}
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static int32 RemoveShipDepot(uint tile, uint32 flags)
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static int32 RemoveShipDepot(TileIndex tile, uint32 flags)
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{
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uint tile2;
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TileIndex tile2;
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if (!CheckTileOwnership(tile))
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return CMD_ERROR;
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@@ -105,7 +105,7 @@ static int32 RemoveShipDepot(uint tile, uint32 flags)
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}
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// build a shiplift
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static int32 DoBuildShiplift(uint tile, int dir, uint32 flags)
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static int32 DoBuildShiplift(TileIndex tile, int dir, uint32 flags)
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{
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int32 ret;
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int delta;
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@@ -134,7 +134,7 @@ static int32 DoBuildShiplift(uint tile, int dir, uint32 flags)
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return _price.clear_water * 22 >> 3;
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}
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static int32 RemoveShiplift(uint tile, uint32 flags)
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static int32 RemoveShiplift(TileIndex tile, uint32 flags)
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{
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TileIndexDiff delta = TileOffsByDir(_map5[tile] & 3);
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@@ -151,7 +151,7 @@ static int32 RemoveShiplift(uint tile, uint32 flags)
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return _price.clear_water * 2;
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}
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static void MarkTilesAroundDirty(uint tile)
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static void MarkTilesAroundDirty(TileIndex tile)
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{
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MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1));
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MarkTileDirtyByTile(TILE_ADDXY(tile, 0, -1));
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@@ -251,7 +251,8 @@ int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return (cost == 0) ? CMD_ERROR : cost;
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}
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static int32 ClearTile_Water(uint tile, byte flags) {
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static int32 ClearTile_Water(TileIndex tile, byte flags)
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{
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byte m5 = _map5[tile];
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uint slope;
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@@ -339,7 +340,7 @@ static bool IsWateredTile(TileIndex tile)
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}
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// draw a canal styled water tile with dikes around
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void DrawCanalWater(uint tile)
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void DrawCanalWater(TileIndex tile)
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{
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uint wa;
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@@ -447,12 +448,12 @@ static uint GetSlopeTileh_Water(TileInfo *ti)
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return ti->tileh;
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}
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static void GetAcceptedCargo_Water(uint tile, AcceptedCargo ac)
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static void GetAcceptedCargo_Water(TileIndex tile, AcceptedCargo ac)
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{
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/* not used */
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}
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static void GetTileDesc_Water(uint tile, TileDesc *td)
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static void GetTileDesc_Water(TileIndex tile, TileDesc *td)
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{
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if (_map5[tile] == 0 && TilePixelHeight(tile) == 0)
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td->str = STR_3804_WATER;
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@@ -468,7 +469,7 @@ static void GetTileDesc_Water(uint tile, TileDesc *td)
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td->owner = GetTileOwner(tile);
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}
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static void AnimateTile_Water(uint tile)
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static void AnimateTile_Water(TileIndex tile)
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{
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/* not used */
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}
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@@ -602,7 +603,7 @@ static void FloodVehicle(Vehicle *v)
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}
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// called from tunnelbridge_cmd
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void TileLoop_Water(uint tile)
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void TileLoop_Water(TileIndex tile)
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{
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int i;
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static const TileIndexDiffC _tile_loop_offs_array[][5] = {
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@@ -641,7 +642,7 @@ void TileLoop_Water(uint tile)
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static const byte _coast_tracks[16] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0};
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static const byte _shipdepot_tracks[4] = {1,1,2,2};
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static const byte _shiplift_tracks[12] = {1,2,1,2,1,2,1,2,1,2,1,2};
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static uint32 GetTileTrackStatus_Water(uint tile, TransportType mode)
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static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode)
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{
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uint m5;
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uint b;
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@@ -671,9 +672,9 @@ static uint32 GetTileTrackStatus_Water(uint tile, TransportType mode)
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return b + (b<<8);
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}
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extern void ShowShipDepotWindow(uint tile);
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extern void ShowShipDepotWindow(TileIndex tile);
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static void ClickTile_Water(uint tile)
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static void ClickTile_Water(TileIndex tile)
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{
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byte m5 = _map5[tile] - 0x80;
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@@ -684,7 +685,7 @@ static void ClickTile_Water(uint tile)
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}
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}
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static void ChangeTileOwner_Water(uint tile, byte old_player, byte new_player)
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static void ChangeTileOwner_Water(TileIndex tile, byte old_player, byte new_player)
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{
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if (!IsTileOwner(tile, old_player)) return;
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@@ -695,7 +696,7 @@ static void ChangeTileOwner_Water(uint tile, byte old_player, byte new_player)
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}
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}
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static uint32 VehicleEnter_Water(Vehicle *v, uint tile, int x, int y)
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static uint32 VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)
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{
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return 0;
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}
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