(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"

This commit is contained in:
tron
2005-06-24 12:38:35 +00:00
parent 3448729ff3
commit 3154e7148d
63 changed files with 536 additions and 495 deletions

View File

@@ -62,7 +62,7 @@ MemoryPool _roadstop_pool = { "RoadStop", ROADSTOP_POOL_MAX_BLOCKS, ROADSTOP_POO
const byte _airport_size_x[] = {4, 6, 1, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
const byte _airport_size_y[] = {3, 6, 1, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
void ShowAircraftDepotWindow(uint tile);
void ShowAircraftDepotWindow(TileIndex tile);
extern void UpdateAirplanesOnNewStation(Station *st);
static void MarkStationDirty(Station *st)
@@ -172,7 +172,7 @@ static byte FindCatchmentRadius(Station *st)
#define CHECK_STATIONS_ERR ((Station*)-1)
static Station *GetStationAround(uint tile, int w, int h, int closest_station)
static Station *GetStationAround(TileIndex tile, int w, int h, int closest_station)
{
// check around to see if there's any stations there
BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TILE_XY(1,1))
@@ -221,7 +221,7 @@ TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
}
}
static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h)
static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
{
StationID station_index = st->index;
uint i;
@@ -275,7 +275,8 @@ static Station *AllocateStation(void)
}
static int CountMapSquareAround(uint tile, byte type, byte min, byte max) {
static int CountMapSquareAround(TileIndex tile, byte type, byte min, byte max)
{
static const TileIndexDiffC _count_square_table[] = {
{-3, -3}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
{-6, 1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
@@ -300,7 +301,7 @@ static int CountMapSquareAround(uint tile, byte type, byte min, byte max) {
#define M(x) ((x) - STR_SV_STNAME)
static bool GenerateStationName(Station *st, uint tile, int flag)
static bool GenerateStationName(Station *st, TileIndex tile, int flag)
{
static const uint32 _gen_station_name_bits[] = {
0, /* 0 */
@@ -743,11 +744,11 @@ static void DeleteStationIfEmpty(Station *st) {
}
}
static int32 ClearTile_Station(uint tile, byte flags);
static int32 ClearTile_Station(TileIndex tile, byte flags);
// Tries to clear the given area. Returns the cost in case of success.
// Or an error code if it failed.
int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dirs, int *station)
int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *station)
{
int32 cost = 0, ret;
@@ -820,7 +821,7 @@ int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dir
static bool CanExpandRailroadStation(Station *st, uint *fin, int direction)
{
uint curw = st->trainst_w, curh = st->trainst_h;
uint tile = fin[0];
TileIndex tile = fin[0];
uint w = fin[1];
uint h = fin[2];
@@ -1019,7 +1020,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
if (flags & DC_EXEC) {
int tile_delta;
TileIndexDiff tile_delta;
byte *layout_ptr;
StationID station_index = st->index;
StationSpec *statspec;
@@ -1072,7 +1073,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return cost;
}
static bool TileBelongsToRailStation(Station *st, uint tile)
static bool TileBelongsToRailStation(Station *st, TileIndex tile)
{
return IsTileType(tile, MP_STATION) && _map2[tile] == st->index && _map5[tile] < 8;
}
@@ -1081,7 +1082,7 @@ static void MakeRailwayStationAreaSmaller(Station *st)
{
uint w = st->trainst_w;
uint h = st->trainst_h;
uint tile = st->train_tile;
TileIndex tile = st->train_tile;
uint i;
restart:
@@ -1152,7 +1153,7 @@ int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32
}
// determine the number of platforms for the station
uint GetStationPlatforms(Station *st, uint tile)
uint GetStationPlatforms(Station *st, TileIndex tile)
{
uint t;
int dir,delta;
@@ -1389,7 +1390,7 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
return cost;
}
int32 DoConvertStationRail(uint tile, uint totype, bool exec)
int32 DoConvertStationRail(TileIndex tile, uint totype, bool exec)
{
const Station *st = GetStation(_map2[tile]);
if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR;
@@ -1786,7 +1787,7 @@ END_TILE_LOOP(tile_cur,w,h,tile)
static int32 RemoveAirport(Station *st, uint32 flags)
{
uint tile;
TileIndex tile;
int w,h;
int32 cost;
@@ -1901,7 +1902,7 @@ static bool CheckShipsOnBuoy(Station *st)
static int32 RemoveBuoy(Station *st, uint32 flags)
{
uint tile;
TileIndex tile;
if (_current_player >= MAX_PLAYERS) {
/* XXX: strange stuff */
@@ -2058,7 +2059,8 @@ int32 CmdBuildDock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
static int32 RemoveDock(Station *st, uint32 flags)
{
uint tile1, tile2;
TileIndex tile1;
TileIndex tile2;
if (!CheckOwnership(st->owner))
return CMD_ERROR;
@@ -2194,12 +2196,12 @@ static uint GetSlopeTileh_Station(TileInfo *ti)
return 0;
}
static void GetAcceptedCargo_Station(uint tile, AcceptedCargo ac)
static void GetAcceptedCargo_Station(TileIndex tile, AcceptedCargo ac)
{
/* not used */
}
static void GetTileDesc_Station(uint tile, TileDesc *td)
static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
{
byte m5;
StringID str;
@@ -2220,7 +2222,8 @@ static void GetTileDesc_Station(uint tile, TileDesc *td)
}
static uint32 GetTileTrackStatus_Station(uint tile, TransportType mode) {
static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode)
{
uint i = _map5[tile];
uint j = 0;
@@ -2247,7 +2250,7 @@ static uint32 GetTileTrackStatus_Station(uint tile, TransportType mode) {
return j;
}
static void TileLoop_Station(uint tile)
static void TileLoop_Station(TileIndex tile)
{
//FIXME -- GetTileTrackStatus_Station -> animated stationtiles
// hardcoded.....not good
@@ -2269,7 +2272,7 @@ static void TileLoop_Station(uint tile)
}
static void AnimateTile_Station(uint tile)
static void AnimateTile_Station(TileIndex tile)
{
byte m5 = _map5[tile];
//FIXME -- AnimateTile_Station -> not nice code, lots of things double
@@ -2310,7 +2313,7 @@ static void AnimateTile_Station(uint tile)
}
}
static void ClickTile_Station(uint tile)
static void ClickTile_Station(TileIndex tile)
{
// 0x20 - hangar large airport (32)
// 0x41 - hangar small airport (65)
@@ -2325,7 +2328,7 @@ static const byte _enter_station_speedtable[12] = {
215, 195, 175, 155, 135, 115, 95, 75, 55, 35, 15, 0
};
static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
{
StationID station_id;
byte dir;
@@ -2676,7 +2679,7 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount)
{
Station *around_ptr[8];
StationID around[8];
@@ -2813,7 +2816,7 @@ uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
return moved;
}
void BuildOilRig(uint tile)
void BuildOilRig(TileIndex tile)
{
Station *st;
int j;
@@ -2864,7 +2867,7 @@ void BuildOilRig(uint tile)
}
}
void DeleteOilRig(uint tile)
void DeleteOilRig(TileIndex tile)
{
Station *st = GetStation(_map2[tile]);
@@ -2878,7 +2881,7 @@ void DeleteOilRig(uint tile)
DeleteStation(st);
}
static void ChangeTileOwner_Station(uint tile, byte old_player, byte new_player)
static void ChangeTileOwner_Station(TileIndex tile, byte old_player, byte new_player)
{
if (!IsTileOwner(tile, old_player)) return;
@@ -2893,7 +2896,8 @@ static void ChangeTileOwner_Station(uint tile, byte old_player, byte new_player)
}
}
static int32 ClearTile_Station(uint tile, byte flags) {
static int32 ClearTile_Station(TileIndex tile, byte flags)
{
byte m5 = _map5[tile];
Station *st;