forked from mirror/OpenTTD
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
This commit is contained in:
@@ -37,8 +37,8 @@ byte _industry_sound_ctr;
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TileIndex _industry_sound_tile;
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void ShowIndustryViewWindow(int industry);
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void BuildOilRig(uint tile);
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void DeleteOilRig(uint tile);
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void BuildOilRig(TileIndex tile);
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void DeleteOilRig(TileIndex tile);
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typedef struct DrawIndustryTileStruct {
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uint32 sprite_1;
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@@ -401,7 +401,7 @@ static uint GetSlopeTileh_Industry(TileInfo *ti) {
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return 0;
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}
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static void GetAcceptedCargo_Industry(uint tile, AcceptedCargo ac)
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static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac)
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{
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int m5 = _map5[tile];
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int a;
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@@ -416,7 +416,7 @@ static void GetAcceptedCargo_Industry(uint tile, AcceptedCargo ac)
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if (a >= 0) ac[a] = 8;
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}
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static void GetTileDesc_Industry(uint tile, TileDesc *td)
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static void GetTileDesc_Industry(TileIndex tile, TileDesc *td)
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{
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Industry *i = GetIndustry(_map2[tile]);
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@@ -428,7 +428,7 @@ static void GetTileDesc_Industry(uint tile, TileDesc *td)
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}
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}
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static int32 ClearTile_Industry(uint tile, byte flags)
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static int32 ClearTile_Industry(TileIndex tile, byte flags)
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{
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Industry *i = GetIndustry(_map2[tile]);
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@@ -459,7 +459,7 @@ static const byte _industry_min_cargo[] = {
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5, 5, 5, 5, 5,
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};
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static void TransportIndustryGoods(uint tile)
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static void TransportIndustryGoods(TileIndex tile)
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{
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Industry *i;
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int type;
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@@ -502,7 +502,7 @@ static void TransportIndustryGoods(uint tile)
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}
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static void AnimateTile_Industry(uint tile)
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static void AnimateTile_Industry(TileIndex tile)
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{
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byte m,n;
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@@ -661,14 +661,14 @@ static void AnimateTile_Industry(uint tile)
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}
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}
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static void MakeIndustryTileBiggerCase8(uint tile)
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static void MakeIndustryTileBiggerCase8(TileIndex tile)
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{
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TileInfo ti;
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FindLandscapeHeight(&ti, TileX(tile) * 16, TileY(tile) * 16);
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CreateEffectVehicle(ti.x + 15, ti.y + 14, ti.z + 59 + (ti.tileh != 0 ? 8 : 0), EV_CHIMNEY_SMOKE);
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}
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static void MakeIndustryTileBigger(uint tile, byte size)
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static void MakeIndustryTileBigger(TileIndex tile, byte size)
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{
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byte b = (byte)((size + (1<<2)) & (3<<2));
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@@ -713,7 +713,7 @@ static void MakeIndustryTileBigger(uint tile, byte size)
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static void TileLoopIndustryCase161(uint tile)
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static void TileLoopIndustryCase161(TileIndex tile)
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{
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int dir;
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Vehicle *v;
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@@ -738,7 +738,7 @@ static void TileLoopIndustryCase161(uint tile)
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v->u.special.unk2 = dir;
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}
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static void TileLoop_Industry(uint tile)
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static void TileLoop_Industry(TileIndex tile)
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{
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byte n;
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@@ -847,24 +847,24 @@ static void TileLoop_Industry(uint tile)
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}
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static void ClickTile_Industry(uint tile)
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static void ClickTile_Industry(TileIndex tile)
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{
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ShowIndustryViewWindow(_map2[tile]);
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}
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static uint32 GetTileTrackStatus_Industry(uint tile, TransportType mode)
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static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode)
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{
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return 0;
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}
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static void GetProducedCargo_Industry(uint tile, byte *b)
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static void GetProducedCargo_Industry(TileIndex tile, byte *b)
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{
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Industry *i = GetIndustry(_map2[tile]);
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b[0] = i->produced_cargo[0];
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b[1] = i->produced_cargo[1];
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}
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static void ChangeTileOwner_Industry(uint tile, byte old_player, byte new_player)
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static void ChangeTileOwner_Industry(TileIndex tile, byte old_player, byte new_player)
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{
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/* not used */
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}
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@@ -922,7 +922,7 @@ static bool IsBadFarmFieldTile2(TileIndex tile)
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}
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}
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static void SetupFarmFieldFence(uint tile, int size, byte type, int direction)
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static void SetupFarmFieldFence(TileIndex tile, int size, byte type, int direction)
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{
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byte or, and;
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@@ -947,7 +947,7 @@ static void SetupFarmFieldFence(uint tile, int size, byte type, int direction)
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} while (--size);
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}
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static void PlantFarmField(uint tile)
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static void PlantFarmField(TileIndex tile)
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{
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uint size_x, size_y;
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uint32 r;
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@@ -1008,7 +1008,8 @@ static void PlantFarmField(uint tile)
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static void MaybePlantFarmField(Industry *i)
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{
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uint tile;
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TileIndex tile;
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if (CHANCE16(1,8)) {
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int x = (i->width>>1) + Random() % 31 - 16;
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int y = (i->height>>1) + Random() % 31 - 16;
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@@ -1027,7 +1028,7 @@ static void ChopLumberMillTrees(Industry *i)
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{-1, 0}
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};
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uint tile = i->xy;
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TileIndex tile = i->xy;
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int dir, a, j;
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if ((_map_owner[tile] & 0x80) == 0)
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@@ -1157,12 +1158,12 @@ void OnTick_Industry(void)
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}
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static bool CheckNewIndustry_NULL(uint tile, int type)
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static bool CheckNewIndustry_NULL(TileIndex tile, int type)
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{
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return true;
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}
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static bool CheckNewIndustry_Forest(uint tile, int type)
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static bool CheckNewIndustry_Forest(TileIndex tile, int type)
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{
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if (_opt.landscape == LT_HILLY) {
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if (GetTileZ(tile) < _opt.snow_line + 16U) {
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@@ -1176,7 +1177,7 @@ static bool CheckNewIndustry_Forest(uint tile, int type)
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extern bool _ignore_restrictions;
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/* Oil Rig and Oil Refinery */
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static bool CheckNewIndustry_Oil(uint tile, int type)
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static bool CheckNewIndustry_Oil(TileIndex tile, int type)
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{
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if(_ignore_restrictions && _game_mode == GM_EDITOR)
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return true;
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@@ -1191,7 +1192,7 @@ static bool CheckNewIndustry_Oil(uint tile, int type)
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return false;
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}
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static bool CheckNewIndustry_Farm(uint tile, int type)
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static bool CheckNewIndustry_Farm(TileIndex tile, int type)
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{
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if (_opt.landscape == LT_HILLY) {
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if (GetTileZ(tile) + 16 >= _opt.snow_line) {
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@@ -1202,7 +1203,7 @@ static bool CheckNewIndustry_Farm(uint tile, int type)
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return true;
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}
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static bool CheckNewIndustry_Plantation(uint tile, int type)
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static bool CheckNewIndustry_Plantation(TileIndex tile, int type)
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{
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if (GetMapExtraBits(tile) == 1) {
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_error_message = STR_0239_SITE_UNSUITABLE;
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@@ -1212,7 +1213,7 @@ static bool CheckNewIndustry_Plantation(uint tile, int type)
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return true;
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}
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static bool CheckNewIndustry_Water(uint tile, int type)
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static bool CheckNewIndustry_Water(TileIndex tile, int type)
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{
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if (GetMapExtraBits(tile) != 1) {
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_error_message = STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT;
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@@ -1222,7 +1223,7 @@ static bool CheckNewIndustry_Water(uint tile, int type)
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return true;
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}
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static bool CheckNewIndustry_Lumbermill(uint tile, int type)
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static bool CheckNewIndustry_Lumbermill(TileIndex tile, int type)
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{
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if (GetMapExtraBits(tile) != 2) {
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_error_message = STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST;
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@@ -1231,7 +1232,7 @@ static bool CheckNewIndustry_Lumbermill(uint tile, int type)
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return true;
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}
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static bool CheckNewIndustry_BubbleGen(uint tile, int type)
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static bool CheckNewIndustry_BubbleGen(TileIndex tile, int type)
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{
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if (GetTileZ(tile) > 32) {
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return false;
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@@ -1239,7 +1240,7 @@ static bool CheckNewIndustry_BubbleGen(uint tile, int type)
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return true;
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}
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typedef bool CheckNewIndustryProc(uint tile, int type);
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typedef bool CheckNewIndustryProc(TileIndex tile, int type);
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static CheckNewIndustryProc * const _check_new_industry_procs[] = {
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CheckNewIndustry_NULL,
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CheckNewIndustry_Forest,
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@@ -1251,7 +1252,7 @@ static CheckNewIndustryProc * const _check_new_industry_procs[] = {
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CheckNewIndustry_BubbleGen,
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};
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static bool CheckSuitableIndustryPos(uint tile)
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static bool CheckSuitableIndustryPos(TileIndex tile)
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{
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uint x = TileX(tile);
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uint y = TileY(tile);
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@@ -1264,7 +1265,7 @@ static bool CheckSuitableIndustryPos(uint tile)
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return true;
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}
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static Town *CheckMultipleIndustryInTown(uint tile, int type)
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static Town *CheckMultipleIndustryInTown(TileIndex tile, int type)
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{
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Town *t;
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Industry *i;
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@@ -1311,15 +1312,15 @@ static const byte _industry_map5_bits[] = {
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16, 16, 16, 16, 16, 16, 16,
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};
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static bool CheckIfIndustryTilesAreFree(uint tile, const IndustryTileTable *it, int type, Town *t)
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static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable *it, int type, Town *t)
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{
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TileInfo ti;
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uint cur_tile;
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_error_message = STR_0239_SITE_UNSUITABLE;
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do {
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cur_tile = tile + ToTileIndexDiff(it->ti);
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TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
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if (!IsValidTile(cur_tile)) {
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if (it->map5 == 0xff)
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continue;
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@@ -1397,7 +1398,7 @@ do_clear:
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return true;
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}
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static bool CheckIfTooCloseToIndustry(uint tile, int type)
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static bool CheckIfTooCloseToIndustry(TileIndex tile, int type)
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{
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Industry *i;
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const IndustrySpec *spec;
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@@ -1456,11 +1457,10 @@ static Industry *AllocateIndustry(void)
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return NULL;
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}
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static void DoCreateNewIndustry(Industry *i, uint tile, int type, const IndustryTileTable *it, Town *t, byte owner)
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static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const IndustryTileTable *it, Town *t, byte owner)
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{
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const IndustrySpec *spec;
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uint32 r;
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uint cur_tile;
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int j;
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i->xy = tile;
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@@ -1509,7 +1509,7 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
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i->prod_level = 0x10;
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do {
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cur_tile = tile + ToTileIndexDiff(it->ti);
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TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
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if (it->map5 != 0xFF) {
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byte size;
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@@ -1536,7 +1536,8 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
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for(j=0; j!=50; j++) {
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int x = Random() % 31 - 16;
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int y = Random() % 31 - 16;
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uint new_tile = TileAddWrap(tile, x, y);
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TileIndex new_tile = TileAddWrap(tile, x, y);
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if (new_tile != INVALID_TILE)
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PlantFarmField(new_tile);
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}
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@@ -1604,7 +1605,7 @@ int32 CmdBuildIndustry(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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Industry *CreateNewIndustry(uint tile, int type)
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Industry *CreateNewIndustry(TileIndex tile, int type)
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{
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Town *t;
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const IndustryTileTable *it;
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