forked from mirror/OpenTTD
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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4
depot.c
4
depot.c
@@ -33,7 +33,7 @@ MemoryPool _depot_pool = { "Depots", DEPOT_POOL_MAX_BLOCKS, DEPOT_POOL_BLOCK_SIZ
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*
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* @return Returns the depot if the tile had a depot, else it returns NULL
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*/
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Depot *GetDepotByTile(uint tile)
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Depot *GetDepotByTile(TileIndex tile)
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{
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Depot *depot;
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@@ -73,7 +73,7 @@ Depot *AllocateDepot(void)
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/**
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* Delete a depot
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*/
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void DoDeleteDepot(uint tile)
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void DoDeleteDepot(TileIndex tile)
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{
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Order order;
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Depot *depot;
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