forked from mirror/OpenTTD
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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@@ -11,7 +11,7 @@
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// Tests if a station can be build on the given spot
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// TODO: make it train compatible
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static bool TestCanBuildStationHere(uint tile, byte dir)
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static bool TestCanBuildStationHere(TileIndex tile, byte dir)
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{
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Player *p = GetPlayer(_current_player);
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