forked from mirror/OpenTTD
(svn r2973) Move a function declaration somewhere where it belongs
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player.h
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player.h
@@ -197,7 +197,6 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
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void GetNameOfOwner(PlayerID owner, TileIndex tile);
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int64 CalculateCompanyValue(Player *p);
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void InvalidatePlayerWindows(Player *p);
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void AiDoGameLoop(Player *p);
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void UpdatePlayerMoney32(Player *p);
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#define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++)
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