(svn r21220) -Codechange: give a string a much better name

This commit is contained in:
rubidium
2010-11-17 17:52:10 +00:00
parent 8578ec7496
commit 3136775bbe
57 changed files with 57 additions and 57 deletions

View File

@@ -192,7 +192,7 @@ struct GameOptionsWindow : Window {
case GOW_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
case GOW_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
case GOW_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;