forked from mirror/OpenTTD
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
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@@ -290,7 +290,7 @@ struct AISettingsWindow : public Window {
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int i = 0;
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for (; !this->vscroll->IsVisible(i); i++) it++;
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bool rtl = _dynlang.text_dir == TD_RTL;
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bool rtl = _current_text_dir == TD_RTL;
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uint buttons_left = rtl ? r.right - 23 : r.left + 4;
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uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
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uint text_right = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
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@@ -360,7 +360,7 @@ struct AISettingsWindow : public Window {
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bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
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int x = pt.x - wid->pos_x;
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if (_dynlang.text_dir == TD_RTL) x = wid->current_x - x;
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if (_current_text_dir == TD_RTL) x = wid->current_x - x;
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x -= 4;
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/* One of the arrows is clicked (or green/red rect in case of bool value) */
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if (IsInsideMM(x, 0, 21)) {
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