(svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items

This commit is contained in:
planetmaker
2013-10-17 21:37:25 +00:00
parent 547b1fba45
commit 2ee9a2b5e7
3 changed files with 15 additions and 3 deletions

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@@ -90,6 +90,7 @@ struct ObjectSpec {
Money GetClearCost() const { return GetPrice(PR_CLEAR_OBJECT, this->clear_cost_multiplier, this->grf_prop.grffile, 0); }
bool IsEverAvailable() const;
bool WasEverAvailable() const;
bool IsAvailable() const;
uint Index() const;