forked from mirror/OpenTTD
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
abilities you really don't want to know about (free bridges, etc..) I removed this flag some revisions ago, but the Aircraft part depends on it, so I re-enabled it again..
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@@ -252,7 +252,7 @@ VARDEF byte _cur_month;
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VARDEF uint32 _frame_counter;
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VARDEF bool _is_ai_player; // current player is an AI player? - Can be removed if new AI is done
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VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a lot of cheats..)
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VARDEF bool _do_autosave;
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VARDEF int _autosave_ctr;
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