(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special

abilities you really don't want to know about (free bridges, etc..)
       I removed this flag some revisions ago, but the Aircraft part
       depends on it, so I re-enabled it again..
This commit is contained in:
truelight
2005-09-13 12:19:27 +00:00
parent 42813c5426
commit 2e87864d0b
7 changed files with 15 additions and 13 deletions

View File

@@ -265,7 +265,7 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
// Towns are not allowed to use bridges on slopes.
allow_on_slopes = ((!_is_ai_player || _patches.ainew_active)
allow_on_slopes = (!_is_old_ai_player
&& _current_player != OWNER_TOWN && _patches.build_on_slopes);
/* Try and clear the start landscape */
@@ -410,7 +410,7 @@ not_valid_below:;
bridge_len += 2; // begin and end tiles/ramps
if (_current_player < MAX_PLAYERS && !(_is_ai_player && !_patches.ainew_active))
if (_current_player < MAX_PLAYERS && !_is_old_ai_player)
bridge_len = CalcBridgeLenCostFactor(bridge_len);
cost += ((int64)bridge_len * _price.build_bridge * b->price) >> 8;