forked from mirror/OpenTTD
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
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@@ -1099,7 +1099,7 @@ void GameLoop()
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}
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_caret_timer += 3;
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_timer_counter += 8;
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_palette_animation_counter += 8;
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CursorTick();
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#ifdef ENABLE_NETWORK
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