forked from mirror/OpenTTD
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
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@@ -115,7 +115,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
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DrawWindowWidgets(w);
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DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen
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} break;
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} break;
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case WE_CLICK:
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switch (e->we.click.widget) {
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@@ -498,7 +498,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
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SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom
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LowerWindowWidget(w, _opt_mod_temp.diff_level + 3);
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SetWindowDirty(w);
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} break;
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} break;
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case 3: case 4: case 5: case 6: /* Easy / Medium / Hard / Custom */
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// temporarily change difficulty level
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RaiseWindowWidget(w, _opt_mod_temp.diff_level + 3);
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