forked from mirror/OpenTTD
(svn r19976) -Add: Read mapsize during SL_LOAD_CHECK.
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@@ -44,6 +44,8 @@ void LoadCheckData::Clear()
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this->error = INVALID_STRING_ID;
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free(this->error_data);
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this->error_data = NULL;
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this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
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}
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