forked from mirror/OpenTTD
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
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@@ -1561,7 +1561,7 @@ static void TownActionAdvertise(Town *t, int action)
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static void TownActionRoadRebuild(Town *t, int action)
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{
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Player *p;
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const Player* p;
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t->road_build_months = 6;
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