(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular

This commit is contained in:
tron
2006-06-27 21:25:53 +00:00
parent c126ce110e
commit 2b27073156
77 changed files with 1051 additions and 1037 deletions

View File

@@ -254,7 +254,7 @@ static uint32 CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing)
// foundation is used. Whole tile is leveled up
if ((~_valid_tileh_slopes_road[1][tileh] & road_bits) == 0) {
return existing ? 0 : _price.terraform;
return existing != 0 ? 0 : _price.terraform;
}
// partly leveled up tile, only if there's no road on that tile
@@ -802,7 +802,8 @@ static void DrawTile_Road(TileInfo *ti)
if (image & PALETTE_MODIFIER_COLOR) image |= ormod;
if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);
AddSortableSpriteToDraw(image, ti->x | drss->subcoord_x,
AddSortableSpriteToDraw(
image, ti->x | drss->subcoord_x,
ti->y | drss->subcoord_y, drss->width, drss->height, 0x14, ti->z
);
}
@@ -894,9 +895,6 @@ static const Roadside _town_road_types_2[][2] = {
static void TileLoop_Road(TileIndex tile)
{
Town *t;
int grp;
switch (_opt.landscape) {
case LT_HILLY:
if (IsOnSnow(tile) != (GetTileZ(tile) > _opt.snow_line)) {
@@ -916,15 +914,15 @@ static void TileLoop_Road(TileIndex tile)
if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) return;
if (!HasRoadWorks(tile)) {
t = ClosestTownFromTile(tile, (uint)-1);
const Town* t = ClosestTownFromTile(tile, (uint)-1);
int grp = 0;
grp = 0;
if (t != NULL) {
grp = GetTownRadiusGroup(t, tile);
// Show an animation to indicate road work
if (t->road_build_months != 0 &&
!(DistanceManhattan(t->xy, tile) >= 8 && grp == 0) &&
(DistanceManhattan(t->xy, tile) < 8 || grp != 0) &&
GetRoadTileType(tile) == ROAD_TILE_NORMAL && (GetRoadBits(tile) == ROAD_X || GetRoadBits(tile) == ROAD_Y)) {
if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicle(tile) && CHANCE16(1, 20)) {
StartRoadWorks(tile);
@@ -989,7 +987,7 @@ static uint32 GetTileTrackStatus_Road(TileIndex tile, TransportType mode)
case TRANSPORT_ROAD:
switch (GetRoadTileType(tile)) {
case ROAD_TILE_NORMAL:
return HasRoadWorks(tile) ? 0 : _road_trackbits[GetRoadBits(tile)] * 0x101;
return HasRoadWorks(tile) ? 0 : _road_trackbits[GetRoadBits(tile)] * 0x101;
case ROAD_TILE_CROSSING: {
uint32 r = (GetCrossingRoadAxis(tile) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y) * 0x101;
@@ -1001,7 +999,6 @@ static uint32 GetTileTrackStatus_Road(TileIndex tile, TransportType mode)
default:
case ROAD_TILE_DEPOT:
return (DiagDirToAxis(GetRoadDepotDirection(tile)) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y) * 0x101;
break;
}
break;
@@ -1048,11 +1045,11 @@ static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
break;
case ROAD_TILE_DEPOT:
if (v->type == VEH_Road && v->u.road.frame == 11) {
if (_roadveh_enter_depot_unk0[GetRoadDepotDirection(tile)] == v->u.road.state) {
RoadVehEnterDepot(v);
return 4;
}
if (v->type == VEH_Road &&
v->u.road.frame == 11 &&
_roadveh_enter_depot_unk0[GetRoadDepotDirection(tile)] == v->u.road.state) {
RoadVehEnterDepot(v);
return 4;
}
break;