forked from mirror/OpenTTD
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
This commit is contained in:
@@ -141,10 +141,9 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
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snprintf(item->info.hostname, sizeof(item->info.hostname), "%s", inet_ntoa(client_addr->sin_addr));
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/* Check if we are allowed on this server based on the revision-match */
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item->info.compatible = (
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strcmp(item->info.server_revision, _openttd_revision) == 0 ||
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strcmp(item->info.server_revision, NOREV_STRING) == 0) ? true : false;
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item->info.compatible =
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strcmp(item->info.server_revision, _openttd_revision) == 0 ||
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strcmp(item->info.server_revision, NOREV_STRING) == 0;
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break;
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}
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@@ -163,8 +162,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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int i;
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// Just a fail-safe.. should never happen
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if (!_network_udp_server)
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return;
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if (!_network_udp_server) return;
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packet = NetworkSend_Init(PACKET_UDP_SERVER_DETAIL_INFO);
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@@ -178,13 +176,12 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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/* Go through all the players */
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FOR_ALL_PLAYERS(player) {
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/* Skip non-active players */
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if (!player->is_active)
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continue;
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if (!player->is_active) continue;
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current++;
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/* Send the information */
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NetworkSend_uint8 (packet, current);
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NetworkSend_uint8(packet, current);
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NetworkSend_string(packet, _network_player_info[player->index].company_name);
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NetworkSend_uint8 (packet, _network_player_info[player->index].inaugurated_year);
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@@ -193,11 +190,11 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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NetworkSend_uint64(packet, _network_player_info[player->index].income);
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NetworkSend_uint16(packet, _network_player_info[player->index].performance);
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/* Send 1 if there is a passord for the company else send 0 */
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/* Send 1 if there is a passord for the company else send 0 */
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if (_network_player_info[player->index].password[0] != '\0') {
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NetworkSend_uint8 (packet, 1);
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NetworkSend_uint8(packet, 1);
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} else {
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NetworkSend_uint8 (packet, 0);
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NetworkSend_uint8(packet, 0);
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}
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for (i = 0; i < NETWORK_VEHICLE_TYPES; i++)
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@@ -209,7 +206,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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/* Find the clients that are connected to this player */
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FOR_ALL_CLIENTS(cs) {
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ci = DEREF_CLIENT_INFO(cs);
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if ((ci->client_playas - 1) == player->index) {
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if (ci->client_playas - 1 == player->index) {
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/* The uint8 == 1 indicates that a client is following */
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NetworkSend_uint8(packet, 1);
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NetworkSend_string(packet, ci->client_name);
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@@ -219,7 +216,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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}
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/* Also check for the server itself */
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ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
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if ((ci->client_playas - 1) == player->index) {
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if (ci->client_playas - 1 == player->index) {
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/* The uint8 == 1 indicates that a client is following */
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NetworkSend_uint8(packet, 1);
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NetworkSend_string(packet, ci->client_name);
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@@ -234,7 +231,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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/* And check if we have any spectators */
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FOR_ALL_CLIENTS(cs) {
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ci = DEREF_CLIENT_INFO(cs);
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if ((ci->client_playas - 1) > MAX_PLAYERS) {
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if (ci->client_playas - 1 > MAX_PLAYERS) {
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/* The uint8 == 1 indicates that a client is following */
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NetworkSend_uint8(packet, 1);
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NetworkSend_string(packet, ci->client_name);
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@@ -244,7 +241,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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}
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/* Also check for the server itself */
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ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
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if ((ci->client_playas - 1) > MAX_PLAYERS) {
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if (ci->client_playas - 1 > MAX_PLAYERS) {
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/* The uint8 == 1 indicates that a client is following */
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NetworkSend_uint8(packet, 1);
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NetworkSend_string(packet, ci->client_name);
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@@ -260,7 +257,8 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
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free(packet);
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}
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DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST) {
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DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST)
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{
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int i;
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struct in_addr ip;
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uint16 port;
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@@ -286,13 +284,15 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST) {
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}
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}
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DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER) {
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DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER)
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{
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_network_advertise_retries = 0;
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DEBUG(net, 2)("[NET][UDP] We are advertised on the master-server!");
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if (!_network_advertise)
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if (!_network_advertise) {
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/* We are advertised, but we don't want to! */
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NetworkUDPRemoveAdvertise();
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}
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}
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@@ -440,8 +440,7 @@ void NetworkUDPReceive(SOCKET udp)
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int packet_len;
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// If p is NULL, malloc him.. this prevents unneeded mallocs
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if (p == NULL)
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p = malloc(sizeof(Packet));
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if (p == NULL) p = malloc(sizeof(*p));
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packet_len = sizeof(p->buffer);
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client_len = sizeof(client_addr);
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@@ -470,15 +469,12 @@ void NetworkUDPReceive(SOCKET udp)
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// Broadcast to all ips
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static void NetworkUDPBroadCast(SOCKET udp)
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{
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int i;
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struct sockaddr_in out_addr;
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Packet *p;
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Packet* p = NetworkSend_Init(PACKET_UDP_CLIENT_FIND_SERVER);
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uint i;
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// Init the packet
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p = NetworkSend_Init(PACKET_UDP_CLIENT_FIND_SERVER);
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for (i = 0; _broadcast_list[i] != 0; i++) {
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struct sockaddr_in out_addr;
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i = 0;
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while (_broadcast_list[i] != 0) {
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out_addr.sin_family = AF_INET;
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out_addr.sin_port = htons(_network_server_port);
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out_addr.sin_addr.s_addr = _broadcast_list[i];
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@@ -486,8 +482,6 @@ static void NetworkUDPBroadCast(SOCKET udp)
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DEBUG(net, 6)("[NET][UDP] Broadcasting to %s", inet_ntoa(out_addr.sin_addr));
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NetworkSendUDP_Packet(udp, p, &out_addr);
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i++;
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}
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free(p);
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