(svn r10006) -Fix (FS#362): allow different signal types on one tile

This commit is contained in:
glx
2007-05-31 21:21:04 +00:00
parent 4af692558a
commit 2958f0c53a
9 changed files with 110 additions and 63 deletions

View File

@@ -692,7 +692,7 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* build new signals */
cost = _price.build_signals;
} else {
if (p2 != 0 && sigvar != GetSignalVariant(tile)) {
if (p2 != 0 && sigvar != GetSignalVariant(tile, track)) {
/* convert signals <-> semaphores */
cost = _price.build_signals + _price.remove_signals;
} else {
@@ -707,20 +707,22 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
SetHasSignals(tile, true);
SetSignalStates(tile, 0xF); // all signals are on
SetPresentSignals(tile, 0); // no signals built by default
SetSignalType(tile, SIGTYPE_NORMAL);
SetSignalVariant(tile, sigvar);
SetSignalType(tile, track, SIGTYPE_NORMAL);
SetSignalVariant(tile, track, sigvar);
}
if (p2 == 0) {
if (!HasSignalOnTrack(tile, track)) {
/* build new signals */
SetPresentSignals(tile, GetPresentSignals(tile) | SignalOnTrack(track));
SetSignalType(tile, track, SIGTYPE_NORMAL);
SetSignalVariant(tile, track, sigvar);
} else {
if (pre_signal) {
/* cycle between normal -> pre -> exit -> combo -> ... */
SignalType type = GetSignalType(tile);
SignalType type = GetSignalType(tile, track);
SetSignalType(tile, type == SIGTYPE_COMBO ? SIGTYPE_NORMAL : (SignalType)(type + 1));
SetSignalType(tile, track, type == SIGTYPE_COMBO ? SIGTYPE_NORMAL : (SignalType)(type + 1));
} else {
CycleSignalSide(tile, track);
}
@@ -729,7 +731,7 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* If CmdBuildManySignals is called with copying signals, just copy the
* direction of the first signal given as parameter by CmdBuildManySignals */
SetPresentSignals(tile, (GetPresentSignals(tile) & ~SignalOnTrack(track)) | (p2 & SignalOnTrack(track)));
SetSignalVariant(tile, sigvar);
SetSignalVariant(tile, track, sigvar);
}
MarkTileDirtyByTile(tile);
@@ -787,7 +789,7 @@ static int32 CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint3
if (signals == 0) signals = SignalOnTrack(track); /* Can this actually occur? */
/* copy signal/semaphores style (independent of CTRL) */
semaphores = GetSignalVariant(tile) != SIG_ELECTRIC;
semaphores = GetSignalVariant(tile, track) != SIG_ELECTRIC;
} else { // no signals exist, drag a two-way signal stretch
signals = SignalOnTrack(track);
}
@@ -879,7 +881,7 @@ int32 CmdRemoveSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (GetPresentSignals(tile) == 0) {
SetSignalStates(tile, 0);
SetHasSignals(tile, false);
SetSignalVariant(tile, SIG_ELECTRIC); // remove any possible semaphores
SetSignalVariant(tile, INVALID_TRACK, SIG_ELECTRIC); // remove any possible semaphores
}
SetSignalsOnBothDir(tile, track);
@@ -1090,7 +1092,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
#include "table/track_land.h"
static void DrawSingleSignal(TileIndex tile, byte condition, uint image, uint pos)
static void DrawSingleSignal(TileIndex tile, Track track, byte condition, uint image, uint pos)
{
bool side = (_opt.road_side != 0) && _patches.signal_side;
static const Point SignalPositions[2][12] = {
@@ -1127,10 +1129,10 @@ static void DrawSingleSignal(TileIndex tile, byte condition, uint image, uint po
/* _signal_base is set by our NewGRF Action 5 loader. If it is 0 then we
* just draw the standard signals, else we get the offset from _signal_base
* and draw that sprite. All the signal sprites are loaded sequentially. */
if (_signal_base == 0 || (GetSignalType(tile) == 0 && GetSignalVariant(tile) == SIG_ELECTRIC)) {
sprite = SignalBase[side][GetSignalVariant(tile)][GetSignalType(tile)] + image + condition;
if (_signal_base == 0 || (GetSignalType(tile, track) == SIGTYPE_NORMAL && GetSignalVariant(tile, track) == SIG_ELECTRIC)) {
sprite = SignalBase[side][GetSignalVariant(tile, track)][GetSignalType(tile, track)] + image + condition;
} else {
sprite = _signal_base + (GetSignalType(tile) - 1) * 16 + GetSignalVariant(tile) * 64 + image + condition;
sprite = _signal_base + (GetSignalType(tile, track) - 1) * 16 + GetSignalVariant(tile, track) * 64 + image + condition;
}
AddSortableSpriteToDraw(sprite, PAL_NONE, x, y, 1, 1, 10, GetSlopeZ(x,y));
@@ -1300,33 +1302,33 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
static void DrawSignals(TileIndex tile, TrackBits rails)
{
#define MAYBE_DRAW_SIGNAL(x,y,z) if (IsSignalPresent(tile, x)) DrawSingleSignal(tile, GetSingleSignalState(tile, x), y - 0x4FB, z)
#define MAYBE_DRAW_SIGNAL(x,y,z,t) if (IsSignalPresent(tile, x)) DrawSingleSignal(tile, t, GetSingleSignalState(tile, x), y - 0x4FB, z)
if (!(rails & TRACK_BIT_Y)) {
if (!(rails & TRACK_BIT_X)) {
if (rails & TRACK_BIT_LEFT) {
MAYBE_DRAW_SIGNAL(2, 0x509, 0);
MAYBE_DRAW_SIGNAL(3, 0x507, 1);
MAYBE_DRAW_SIGNAL(2, 0x509, 0, TRACK_LEFT);
MAYBE_DRAW_SIGNAL(3, 0x507, 1, TRACK_LEFT);
}
if (rails & TRACK_BIT_RIGHT) {
MAYBE_DRAW_SIGNAL(0, 0x509, 2);
MAYBE_DRAW_SIGNAL(1, 0x507, 3);
MAYBE_DRAW_SIGNAL(0, 0x509, 2, TRACK_RIGHT);
MAYBE_DRAW_SIGNAL(1, 0x507, 3, TRACK_RIGHT);
}
if (rails & TRACK_BIT_UPPER) {
MAYBE_DRAW_SIGNAL(3, 0x505, 4);
MAYBE_DRAW_SIGNAL(2, 0x503, 5);
MAYBE_DRAW_SIGNAL(3, 0x505, 4, TRACK_UPPER);
MAYBE_DRAW_SIGNAL(2, 0x503, 5, TRACK_UPPER);
}
if (rails & TRACK_BIT_LOWER) {
MAYBE_DRAW_SIGNAL(1, 0x505, 6);
MAYBE_DRAW_SIGNAL(0, 0x503, 7);
MAYBE_DRAW_SIGNAL(1, 0x505, 6, TRACK_LOWER);
MAYBE_DRAW_SIGNAL(0, 0x503, 7, TRACK_LOWER);
}
} else {
MAYBE_DRAW_SIGNAL(3, 0x4FB, 8);
MAYBE_DRAW_SIGNAL(2, 0x4FD, 9);
MAYBE_DRAW_SIGNAL(3, 0x4FB, 8, TRACK_X);
MAYBE_DRAW_SIGNAL(2, 0x4FD, 9, TRACK_X);
}
} else {
MAYBE_DRAW_SIGNAL(3, 0x4FF, 10);
MAYBE_DRAW_SIGNAL(2, 0x501, 11);
MAYBE_DRAW_SIGNAL(3, 0x4FF, 10, TRACK_Y);
MAYBE_DRAW_SIGNAL(2, 0x501, 11, TRACK_Y);
}
}
@@ -1510,11 +1512,12 @@ struct SetSignalsData {
static bool SetSignalsEnumProc(TileIndex tile, void* data, Trackdir trackdir, uint length, byte* state)
{
SetSignalsData* ssd = (SetSignalsData*)data;
Track track = TrackdirToTrack(trackdir);
if (!IsTileType(tile, MP_RAILWAY)) return false;
/* the tile has signals? */
if (HasSignalOnTrack(tile, TrackdirToTrack(trackdir))) {
if (HasSignalOnTrack(tile, track)) {
if (HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir))) {
/* yes, add the signal to the list of signals */
if (ssd->cur != NUM_SSD_ENTRY) {
@@ -1524,10 +1527,10 @@ static bool SetSignalsEnumProc(TileIndex tile, void* data, Trackdir trackdir, ui
}
/* remember if this block has a presignal. */
ssd->has_presignal |= IsPresignalEntry(tile);
ssd->has_presignal |= IsPresignalEntry(tile, track);
}
if (HasSignalOnTrackdir(tile, trackdir) && IsPresignalExit(tile)) {
if (HasSignalOnTrackdir(tile, trackdir) && IsPresignalExit(tile, track)) {
/* this is an exit signal that points out from the segment */
ssd->presignal_exits++;
if (GetSignalStateByTrackdir(tile, trackdir) != SIGNAL_STATE_RED)
@@ -1666,13 +1669,14 @@ static void ChangeSignalStates(SetSignalsData *ssd)
TileIndex tile = ssd->tile[i];
byte bit = SignalAgainstTrackdir(ssd->bit[i]);
uint signals = GetSignalStates(tile);
Track track = TrackdirToTrack(ssd->bit[i]);
/* presignals don't turn green if there is at least one presignal exit and none are free */
if (IsPresignalEntry(tile)) {
if (IsPresignalEntry(tile, track)) {
int ex = ssd->presignal_exits, exfree = ssd->presignal_exits_free;
/* subtract for dual combo signals so they don't count themselves */
if (IsPresignalExit(tile) && HasSignalOnTrackdir(tile, ssd->bit[i])) {
if (IsPresignalExit(tile, track) && HasSignalOnTrackdir(tile, ssd->bit[i])) {
ex--;
if (GetSignalStateByTrackdir(tile, ssd->bit[i]) != SIGNAL_STATE_RED) exfree--;
}
@@ -1692,7 +1696,7 @@ make_red:
}
/* Update signals on the other side of this exit-combo signal; it changed. */
if (IsPresignalExit(tile)) {
if (IsPresignalExit(tile, track)) {
if (ssd->cur_stack != NUM_SSD_STACK) {
ssd->next_tile[ssd->cur_stack] = tile;
ssd->next_dir[ssd->cur_stack] = _dir_from_track[ssd->bit[i]];
@@ -1970,14 +1974,34 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
break;
case RAIL_TILE_SIGNALS: {
const StringID signal_type[] = {
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
STR_RAILROAD_TRACK_WITH_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS
const StringID signal_type[4][4] = {
{
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS
},
{
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_PRESIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS
},
{
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_EXITSIGNALS,
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS
},
{
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS,
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS,
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS,
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS
}
};
td->str = signal_type[GetSignalType(tile)];
td->str = signal_type[GetSignalType(tile, TRACK_UPPER)][GetSignalType(tile, TRACK_LOWER)];
break;
}