forked from mirror/OpenTTD
(svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers. -Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
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@@ -53,6 +53,13 @@ struct TileArea {
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this->w = 0;
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this->h = 0;
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}
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/**
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* Does this tile area intersect with another?
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* @param ta the other tile area to check against.
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* @return true if they intersect.
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*/
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bool Intersects(const TileArea &ta) const;
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};
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#endif /* TILEAREA_TYPE_H */
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