(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.

-Fix a few warnings
This commit is contained in:
darkvater
2004-08-15 21:10:08 +00:00
parent 3fe3a023e5
commit 27f6fcae4c
3 changed files with 16 additions and 15 deletions

View File

@@ -516,7 +516,7 @@ static void HandleAutodirPlacement()
static void HandleAutoSignalPlacement()
{
TileHighlightData *thd = &_thd;
int mode;
int mode = 0;
uint trackstat = 0;
int dx = thd->selstart.x - (thd->selend.x&~0xF);
@@ -541,8 +541,10 @@ static void HandleAutoSignalPlacement()
trackstat = (thd->drawstyle & 1) ? 4 : 8;
}
/* _patches.drag_signals_density is given as a parameter such that each user in a network
* game can specify his/her own signal density */
DoCommandP(TILE_FROM_XY(thd->selstart.x, thd->selstart.y), TILE_FROM_XY(thd->selend.x, thd->selend.y),
(mode << 4) | (_remove_button_clicked + (_ctrl_pressed ? 8 : 0)) | (trackstat << 8),
(mode << 4) | (_remove_button_clicked + (_ctrl_pressed ? 8 : 0)) | (trackstat << 8) | (_patches.drag_signals_density << 24),
CcPlaySound1E,
(_remove_button_clicked ? CMD_BUILD_MANY_SIGNALS | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1013_CAN_T_REMOVE_SIGNALS_FROM) :
CMD_BUILD_MANY_SIGNALS | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1010_CAN_T_BUILD_SIGNALS_HERE) ) );