forked from mirror/OpenTTD
(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
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4
engine.h
4
engine.h
@@ -27,7 +27,7 @@ typedef struct RailVehicleInfo {
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// for when the 'powered wagon' callback fails. But it should really also determine what
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// kind of visual effect to generate for a vehicle (default, steam, diesel, electric).
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// Same goes for the callback result, which atm is only used to check if a wagon is powered.
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byte shorten_factor; // length on main map for this type is 8 - shorten_factor
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byte shorten_factor; // length on main map for this type is 8 - shorten_factor
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byte user_def_data; ///! Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles
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} RailVehicleInfo;
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@@ -99,7 +99,7 @@ typedef struct Engine {
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byte preview_wait;
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byte railtype;
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byte player_avail;
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byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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} Engine;
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/**
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