forked from mirror/OpenTTD
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
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@@ -2404,7 +2404,7 @@ void SetupColorsAndInitialWindow(void)
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int width,height;
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for (i = 0; i != 16; i++) {
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const byte* b = GetNonSprite(0x307 + i);
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const byte* b = GetNonSprite(PALETTE_RECOLOR_START + i);
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assert(b);
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_color_list[i] = *(const ColorList*)(b + 0xC6);
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