forked from mirror/OpenTTD
(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
-Fix: Placing/editing signs signs is possible in paused mode
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@@ -850,9 +850,6 @@ void ShowQueryString(StringID str, StringID caption, int maxlen, int maxwidth, b
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#define _orig_edit_str_buf (_edit_str_buf+MAX_QUERYSTR_LEN)
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if (_pause != 0 && !_patches.build_in_pause)
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return;
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DeleteWindowById(WC_QUERY_STRING, 0);
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DeleteWindowById(WC_SAVELOAD, 0);
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@@ -1405,6 +1402,7 @@ static const CheatEntry _cheats_ui[] = {
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{CE_UINT8, 0, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat, 0, 11, 1},
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{CE_BOOL, 0, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used},
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{CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used},
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{CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used},
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};
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