forked from mirror/OpenTTD
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
This commit is contained in:
@@ -43,7 +43,7 @@ Depot::~Depot()
|
||||
|
||||
/* Delete the depot-window */
|
||||
DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
|
||||
this->xy = 0;
|
||||
this->xy = INVALID_TILE;
|
||||
}
|
||||
|
||||
void InitializeDepots()
|
||||
|
Reference in New Issue
Block a user