forked from mirror/OpenTTD
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
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@@ -26,6 +26,7 @@
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#include "company_base.h"
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#include "town.h"
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#include "core/random_func.hpp"
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#include "sprite.h"
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static BuildingCounts<uint32> _building_counts;
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static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX];
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@@ -421,7 +422,7 @@ static void DrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGroup *grou
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DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
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}
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DrawTileSeq(ti, dts, TO_HOUSES, stage, palette);
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DrawNewGRFTileSeq(ti, dts, TO_HOUSES, stage, palette);
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}
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void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
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