forked from mirror/OpenTTD
(svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events -Added network.h
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@@ -1,6 +1,8 @@
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#ifndef FUNCTIONS_H
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#define FUNCTIONS_H
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#include "network.h"
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/* vehicle.c */
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/* window.c */
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@@ -144,16 +146,17 @@ void NetworkCoreShutdown();
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void NetworkCoreDisconnect();
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void NetworkCoreLoop(bool incomming);
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bool NetworkCoreConnectGame(const byte* b, unsigned short port);
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bool NetworkCoreConnectGameStruct(NetworkGameList * item);
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bool NetworkCoreStartGame();
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void NetworkLobbyShutdown();
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void NetworkLobbyInit();
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void NetworkGameListClear();
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char * NetworkGameListAdd();
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NetworkGameList * NetworkGameListAdd();
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void NetworkGameListFromLAN();
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void NetworkGameListFromInternet();
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char * NetworkGameListItem(uint16 index);
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NetworkGameList * NetworkGameListItem(uint16 index);
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void NetworkGameFillDefaults();
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void NetworkGameChangeDate(uint16 newdate);
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