(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window.

This commit is contained in:
rubidium
2008-05-08 11:50:34 +00:00
parent 2eef026fe3
commit 23fc96c3e8
28 changed files with 75 additions and 76 deletions

View File

@@ -395,7 +395,7 @@ static const WindowDesc _build_industry_dynamic_desc = {
void ShowBuildIndustryWindow()
{
if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return;
AllocateWindowDescFront(&_build_industry_dynamic_desc, 0);
AllocateWindowDescFront<Window>(&_build_industry_dynamic_desc, 0);
}
static void UpdateIndustryProduction(Industry *i);
@@ -636,7 +636,7 @@ static const WindowDesc _industry_view_desc = {
void ShowIndustryViewWindow(int industry)
{
Window *w = AllocateWindowDescFront(&_industry_view_desc, industry);
Window *w = AllocateWindowDescFront<Window>(&_industry_view_desc, industry);
if (w != NULL) {
w->flags4 |= WF_DISABLE_VP_SCROLL;
@@ -902,7 +902,7 @@ static const WindowDesc _industry_directory_desc = {
void ShowIndustryDirectory()
{
Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0);
Window *w = AllocateWindowDescFront<Window>(&_industry_directory_desc, 0);
if (w != NULL) {
w->vscroll.cap = 16;