forked from mirror/OpenTTD
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and "recolor" bits around to make space for more sprites. However, 2800 additional sprites can now be loaded. There also remains cleanup and Doxygen work on many of the header files.
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window.h
2
window.h
@@ -606,7 +606,7 @@ void InputLoop(void);
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void UpdateWindows(void);
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void InvalidateWidget(Window *w, byte widget_index);
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void GuiShowTooltips(uint16 string_id);
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void GuiShowTooltips(StringID string_id);
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void UnclickWindowButtons(Window *w);
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void UnclickSomeWindowButtons(Window *w, uint32 mask);
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