forked from mirror/OpenTTD
(svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
- Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling
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@@ -933,6 +933,13 @@ const SettingDesc patch_settings[] = {
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* sure), so we set the default penalty at 10 (the station tile
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* penalty will further prevent this */
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{"npf_rail_firstred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_firstred_penalty, NULL},
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/* This penalty is for when the last signal before the target is red.
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* This is useful for train stations, where there are multiple
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* platforms to choose from, which lie in different signal blocks.
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* Every target in a occupied signal block (ie an occupied platform)
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* will get this penalty.
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*/
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{"npf_rail_lastred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_lastred_penalty, NULL},
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/* When a train plans a route over a station tile, this penalty is
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* applied. We want that trains plan a route around a typical, 4x5
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* station, which means two tiles to the right, and two tiles back to
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