forked from mirror/OpenTTD
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
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4
engine.h
4
engine.h
@@ -5,7 +5,7 @@
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/** @file engine.h */
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#include "pool.h"
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#include "oldpool.h"
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typedef struct RailVehicleInfo {
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byte image_index;
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@@ -235,7 +235,7 @@ typedef struct EngineRenew EngineRenew;
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* placed here so the only exception to this rule, the saveload code, can use
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* it.
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*/
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DECLARE_POOL(EngineRenew, EngineRenew, 3, 8000)
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DECLARE_OLD_POOL(EngineRenew, EngineRenew, 3, 8000)
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/**
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* Check if a EngineRenew really exists.
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