forked from mirror/OpenTTD
(svn r3510) Fiddle with whitespace and parentheses
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3
window.c
3
window.c
@@ -1371,11 +1371,10 @@ static void MouseLoop(int click, int mousewheel)
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x = _cursor.pos.x;
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y = _cursor.pos.y;
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if (click == 0 && mousewheel == 0) {
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if (_patches.autoscroll && _game_mode != GM_MENU) {
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w = FindWindowFromPt(x, y);
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if (w == NULL || w->flags4 & WF_DISABLE_VP_SCROLL ) return;
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if (w == NULL || w->flags4 & WF_DISABLE_VP_SCROLL) return;
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vp = IsPtInWindowViewport(w, x, y);
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if (vp) {
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x -= vp->left;
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