(svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.

- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
This commit is contained in:
darkvater
2005-04-05 21:03:30 +00:00
parent 4aa7cf8e9f
commit 22d36985cd
4 changed files with 159 additions and 68 deletions

View File

@@ -98,6 +98,11 @@ void DrawNewsBorder(const Window *w)
static void NewsWindowProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE: { /* If chatbar is open at creation time, we need to go above it */
const Window *w1 = FindWindowById(WC_SEND_NETWORK_MSG, 0);
w->message.msg = (w1 != NULL) ? w1->height : 0;
} break;
case WE_PAINT: {
const NewsItem *ni = WP(w, news_d).ni;
ViewPort *vp;
@@ -184,17 +189,26 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
}
break;
case WE_TICK: {
int y = max(w->top - 4, _screen.height - w->height);
if (y == w->top)
return;
case WE_MESSAGE: /* The chatbar has notified us that is was either created or closed */
switch (e->message.msg) {
case WE_CREATE: w->message.msg = e->message.wparam; break;
case WE_DESTROY: w->message.msg = 0; break;
break;
}
break;
case WE_TICK: { /* Scroll up newsmessages from the bottom in steps of 4 pixels */
int diff;
int y = max(w->top - 4, _screen.height - w->height - 12 - w->message.msg);
if (y == w->top) return;
if (w->viewport != NULL)
w->viewport->top += y - w->top;
diff = abs(w->top - y);
w->top = y;
SetDirtyBlocks(w->left, w->top, w->left + w->width, w->top + w->height + 4);
SetDirtyBlocks(w->left, w->top - diff, w->left + w->width, w->top + w->height);
} break;
}
}
@@ -339,7 +353,7 @@ static void ShowNewspaper(NewsItem *ni)
if (sound != 0)
SndPlayFx(sound);
top = _screen.height - 4;
top = _screen.height;
switch (ni->display_mode) {
case NM_NORMAL:
case NM_CALLBACK: {