forked from mirror/OpenTTD
(svn r3787) Use DirToDiagDir() instead of >> 1
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@@ -2177,7 +2177,7 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
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{
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if (v->type == VEH_Train) {
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if (IS_BYTE_INSIDE(_m[tile].m5, 0, 8) && IsFrontEngine(v) &&
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!IsCompatibleTrainStationTile(tile + TileOffsByDir(v->direction >> 1), tile)) {
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!IsCompatibleTrainStationTile(tile + TileOffsByDir(DirToDiagDir(v->direction)), tile)) {
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StationID station_id = _m[tile].m2;
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if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) ||
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