forked from mirror/OpenTTD
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
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@@ -257,7 +257,6 @@ VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a
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VARDEF bool _do_autosave;
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VARDEF int _autosave_ctr;
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VARDEF PlayerID _local_player;
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VARDEF byte _display_opt;
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VARDEF byte _pause;
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VARDEF int _caret_timer;
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