(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone

- Add IsLocalPlayer() which substitutes _local_player == _current_player
This commit is contained in:
Darkvater
2005-09-14 18:03:38 +00:00
parent 1bf06d7da4
commit 2131f68ae2
12 changed files with 26 additions and 28 deletions

View File

@@ -696,7 +696,7 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR;
if (flags & DC_EXEC) {
if (_current_player == _local_player) _last_built_train_depot_tile = tile;
if (IsLocalPlayer()) _last_built_train_depot_tile = tile;
ModifyTile(tile,
MP_SETTYPE(MP_RAILWAY) |