(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902

This commit is contained in:
tron
2005-02-22 18:27:57 +00:00
parent c2a6d182d7
commit 20b8c48440
4 changed files with 122 additions and 133 deletions

View File

@@ -1620,7 +1620,6 @@ static void DrawTile_Track(TileInfo *ti)
}
} else {
/* draw depots / waypoints */
const byte *s;
const DrawTrackSeqStruct *drss;
byte type = m5 & 0x3F; // 0-3: depots, 4-5: waypoints
@@ -1664,9 +1663,9 @@ static void DrawTile_Track(TileInfo *ti)
}
}
s = _track_depot_layout_table[type];
drss = _track_depot_layout_table[type];
image = *(const uint16*)s;
image = drss++->image;
if (image & 0x8000) image = (image & 0x7FFF) + tracktype_offs;
// adjust ground tile for desert
@@ -1681,8 +1680,6 @@ static void DrawTile_Track(TileInfo *ti)
DrawGroundSprite(image);
drss = (const DrawTrackSeqStruct*)(s + sizeof(uint16));
while ((image=drss->image) != 0) {
DrawSpecialBuilding(image, type < 4 ? tracktype_offs : 0, ti,
drss->subcoord_x, drss->subcoord_y, 0,
@@ -1696,23 +1693,22 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype)
{
uint32 ormod, img;
const DrawTrackSeqStruct *dtss;
const byte *t;
/* baseimage */
railtype *= TRACKTYPE_SPRITE_PITCH;
ormod = PLAYER_SPRITE_COLOR(_local_player);
t = _track_depot_layout_table[image];
dtss = _track_depot_layout_table[image];
x+=33;
y+=17;
img = *(const uint16*)t;
img = dtss++->image;
if (img & 0x8000) img = (img & 0x7FFF) + railtype;
DrawSprite(img, x, y);
for(dtss = (const DrawTrackSeqStruct *)(t + sizeof(uint16)); dtss->image != 0; dtss++) {
for (; dtss->image != 0; dtss++) {
Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
image = dtss->image;
if (image & 0x8000) image |= ormod;
@@ -1735,14 +1731,13 @@ void DrawWaypointSprite(int x, int y, int stat_id, int railtype)
// draw default waypoint graphics of ID 0
if (stat_id == 0) {
const byte *t = _track_depot_layout_table[4];
const DrawTrackSeqStruct *dtss;
const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4];
img = *(const uint16*)t;
img = dtss++->image;
if (img & 0x8000) img = (img & 0x7FFF) + railtype*TRACKTYPE_SPRITE_PITCH;
DrawSprite(img, x, y);
for (dtss = (const DrawTrackSeqStruct *)(t + sizeof(uint16)); dtss->image != 0; dtss++) {
for (; dtss->image != 0; dtss++) {
Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
img = dtss->image;
if (img & 0x8000) img |= ormod;