(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.

This commit is contained in:
2014-04-13 19:22:23 +00:00
parent 5fe053988f
commit 209d3e2e9e
10 changed files with 147 additions and 6 deletions

View File

@@ -83,7 +83,8 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
width -= pixels;
switch (mode) {
case BM_COLOUR_REMAP: {
case BM_COLOUR_REMAP:
case BM_CRASH_REMAP: {
const uint8 *remap = bp->remap;
do {
uint m = remap[*src];