(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives

This commit is contained in:
rubidium
2009-08-05 17:59:21 +00:00
parent 2fe966fd8c
commit 1fe3ad3288
148 changed files with 34207 additions and 34207 deletions

View File

@@ -348,7 +348,7 @@ extern StringID _switch_mode_errorstr;
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL)
{
/* We try to join a server which is full */
_switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL;
_switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_FULL;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
return NETWORK_RECV_STATUS_SERVER_FULL;
@@ -357,7 +357,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_BANNED)
{
/* We try to join a server where we are banned */
_switch_mode_errorstr = STR_NETWORK_ERR_SERVER_BANNED;
_switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_BANNED;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
return NETWORK_RECV_STATUS_SERVER_BANNED;
@@ -453,25 +453,25 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR)
case NETWORK_ERROR_NOT_AUTHORIZED:
case NETWORK_ERROR_NOT_EXPECTED:
case NETWORK_ERROR_COMPANY_MISMATCH:
_switch_mode_errorstr = STR_NETWORK_ERR_SERVER_ERROR;
_switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_ERROR;
break;
case NETWORK_ERROR_FULL:
_switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL;
_switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_FULL;
break;
case NETWORK_ERROR_WRONG_REVISION:
_switch_mode_errorstr = STR_NETWORK_ERR_WRONG_REVISION;
_switch_mode_errorstr = STR_NETWORK_ERROR_WRONG_REVISION;
break;
case NETWORK_ERROR_WRONG_PASSWORD:
_switch_mode_errorstr = STR_NETWORK_ERR_WRONG_PASSWORD;
_switch_mode_errorstr = STR_NETWORK_ERROR_WRONG_PASSWORD;
break;
case NETWORK_ERROR_KICKED:
_switch_mode_errorstr = STR_NETWORK_ERR_KICKED;
_switch_mode_errorstr = STR_NETWORK_ERROR_KICKED;
break;
case NETWORK_ERROR_CHEATER:
_switch_mode_errorstr = STR_NETWORK_ERR_CHEATER;
_switch_mode_errorstr = STR_NETWORK_ERROR_CHEATER;
break;
default:
_switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION;
_switch_mode_errorstr = STR_NETWORK_ERROR_LOSTCONNECTION;
}
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
@@ -505,7 +505,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)
SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)();
} else {
/* NewGRF mismatch, bail out */
_switch_mode_errorstr = STR_NETWORK_ERR_NEWGRF_MISMATCH;
_switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH;
}
return ret;
}
@@ -576,7 +576,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
if (maptype == MAP_PACKET_START) {
file_pointer = FioFOpenFile("network_client.tmp", "wb", AUTOSAVE_DIR);;
if (file_pointer == NULL) {
_switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR;
_switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
@@ -603,7 +603,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
if (maptype == MAP_PACKET_NORMAL) {
/* We are still receiving data, put it to the file */
if (fwrite(p->buffer + p->pos, 1, p->size - p->pos, file_pointer) != (size_t)(p->size - p->pos)) {
_switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR;
_switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
@@ -621,7 +621,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
/* The map is done downloading, load it */
if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) {
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
_switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR;
_switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
/* If the savegame has successfully loaded, ALL windows have been removed,
@@ -781,7 +781,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT)
ci = NetworkFindClientInfoFromClientID(client_id);
if (ci != NULL) {
NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_CLIENT_LEAVING);
NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_MESSAGE_CLIENT_LEAVING);
delete ci;
} else {
DEBUG(net, 0, "Unknown client (%d) is leaving the game", client_id);
@@ -808,7 +808,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_SHUTDOWN)
{
_switch_mode_errorstr = STR_NETWORK_SERVER_SHUTDOWN;
_switch_mode_errorstr = STR_NETWORK_MESSAGE_SERVER_SHUTDOWN;
return NETWORK_RECV_STATUS_SERVER_ERROR;
}
@@ -820,7 +820,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEWGAME)
* COMPANY_SPECTATOR is currently 255, so to avoid long wait periods
* set the max to 10. */
_network_reconnect = min(_local_company + 1, 10);
_switch_mode_errorstr = STR_NETWORK_SERVER_REBOOT;
_switch_mode_errorstr = STR_NETWORK_MESSAGE_SERVER_REBOOT;
return NETWORK_RECV_STATUS_SERVER_ERROR;
}