(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives

This commit is contained in:
rubidium
2009-08-05 17:59:21 +00:00
parent 2fe966fd8c
commit 1fe3ad3288
148 changed files with 34207 additions and 34207 deletions

View File

@@ -310,18 +310,18 @@ static TrackStatus GetTileTrackStatus_Clear(TileIndex tile, TransportType mode,
}
static const StringID _clear_land_str[] = {
STR_CLEAR_LAND_DESCRIPTION_GRASS,
STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND,
STR_CLEAR_LAND_DESCRIPTION_ROCKS,
STR_CLEAR_LAND_DESCRIPTION_FIELDS,
STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND,
STR_CLEAR_LAND_DESCRIPTION_DESERT
STR_LAI_CLEAR_DESCRIPTION_GRASS,
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND,
STR_LAI_CLEAR_DESCRIPTION_ROCKS,
STR_LAI_CLEAR_DESCRIPTION_FIELDS,
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND,
STR_LAI_CLEAR_DESCRIPTION_DESERT
};
static void GetTileDesc_Clear(TileIndex tile, TileDesc *td)
{
if (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) == 0) {
td->str = STR_CLEAR_LAND_DESCRIPTION_BARE_LAND;
td->str = STR_LAI_CLEAR_DESCRIPTION_BARE_LAND;
} else {
td->str = _clear_land_str[GetClearGround(tile)];
}