forked from mirror/OpenTTD
Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
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@@ -2828,7 +2828,7 @@ bool AfterLoadGame()
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/* The road owner of standard road stops was not properly accounted for. */
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if (IsSavegameVersionBefore(SLV_172)) {
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for (auto t : Map::Iterate()) {
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if (!IsStandardRoadStopTile(t)) continue;
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if (!IsBayRoadStopTile(t)) continue;
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Owner o = GetTileOwner(t);
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SetRoadOwner(t, RTT_ROAD, o);
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SetRoadOwner(t, RTT_TRAM, o);
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