(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)

This commit is contained in:
truebrain
2011-12-20 17:57:56 +00:00
parent 7a38642a1c
commit 1c9bec1999
75 changed files with 673 additions and 672 deletions

View File

@@ -21,13 +21,13 @@ struct CHashTableSlotT
Titem_ *m_pFirst;
FORCEINLINE CHashTableSlotT() : m_pFirst(NULL) {}
inline CHashTableSlotT() : m_pFirst(NULL) {}
/** hash table slot helper - clears the slot by simple forgetting its items */
FORCEINLINE void Clear() {m_pFirst = NULL;}
inline void Clear() {m_pFirst = NULL;}
/** hash table slot helper - linear search for item with given key through the given blob - const version */
FORCEINLINE const Titem_ *Find(const Key& key) const
inline const Titem_ *Find(const Key& key) const
{
for (const Titem_ *pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
if (pItem->GetKey() == key) {
@@ -39,7 +39,7 @@ struct CHashTableSlotT
}
/** hash table slot helper - linear search for item with given key through the given blob - non-const version */
FORCEINLINE Titem_ *Find(const Key& key)
inline Titem_ *Find(const Key& key)
{
for (Titem_ *pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
if (pItem->GetKey() == key) {
@@ -51,7 +51,7 @@ struct CHashTableSlotT
}
/** hash table slot helper - add new item to the slot */
FORCEINLINE void Attach(Titem_& new_item)
inline void Attach(Titem_& new_item)
{
assert(new_item.GetHashNext() == NULL);
new_item.SetHashNext(m_pFirst);
@@ -59,7 +59,7 @@ struct CHashTableSlotT
}
/** hash table slot helper - remove item from a slot */
FORCEINLINE bool Detach(Titem_& item_to_remove)
inline bool Detach(Titem_& item_to_remove)
{
if (m_pFirst == &item_to_remove) {
m_pFirst = item_to_remove.GetHashNext();
@@ -81,7 +81,7 @@ struct CHashTableSlotT
}
/** hash table slot helper - remove and return item from a slot */
FORCEINLINE Titem_ *Detach(const Key& key)
inline Titem_ *Detach(const Key& key)
{
/* do we have any items? */
if (m_pFirst == NULL) {
@@ -150,13 +150,13 @@ protected:
public:
/* default constructor */
FORCEINLINE CHashTableT() : m_num_items(0)
inline CHashTableT() : m_num_items(0)
{
}
protected:
/** static helper - return hash for the given key modulo number of slots */
FORCEINLINE static int CalcHash(const Tkey& key)
inline static int CalcHash(const Tkey& key)
{
int32 hash = key.CalcHash();
if ((8 * Thash_bits) < 32) hash ^= hash >> (min(8 * Thash_bits, 31));
@@ -168,14 +168,14 @@ protected:
}
/** static helper - return hash for the given item modulo number of slots */
FORCEINLINE static int CalcHash(const Titem_& item) {return CalcHash(item.GetKey());}
inline static int CalcHash(const Titem_& item) {return CalcHash(item.GetKey());}
public:
/** item count */
FORCEINLINE int Count() const {return m_num_items;}
inline int Count() const {return m_num_items;}
/** simple clear - forget all items - used by CSegmentCostCacheT.Flush() */
FORCEINLINE void Clear() {for (int i = 0; i < Tcapacity; i++) m_slots[i].Clear();}
inline void Clear() {for (int i = 0; i < Tcapacity; i++) m_slots[i].Clear();}
/** const item search */
const Titem_ *Find(const Tkey& key) const