forked from mirror/OpenTTD
(svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member.
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@@ -289,7 +289,7 @@ struct MainWindow : Window
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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int num = CheckHotkeyMatch(global_hotkeys, keycode);
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int num = this->hotkeys.CheckMatch(keycode);
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if (num == GHK_QUIT) {
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HandleExitGameRequest();
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return ES_HANDLED;
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@@ -465,7 +465,7 @@ struct MainWindow : Window
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InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
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}
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static Hotkey global_hotkeys[];
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static HotkeyList hotkeys;
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};
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const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
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@@ -475,7 +475,7 @@ const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0}
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const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
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const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
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Hotkey MainWindow::global_hotkeys[] = {
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static Hotkey global_hotkeys[] = {
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Hotkey(_ghk_quit_keys, "quit", GHK_QUIT),
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Hotkey(_ghk_abandon_keys, "abandon", GHK_ABANDON),
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Hotkey(WKC_BACKQUOTE, "console", GHK_CONSOLE),
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@@ -519,7 +519,7 @@ Hotkey MainWindow::global_hotkeys[] = {
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#endif
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HOTKEY_LIST_END
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};
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Hotkey *_global_hotkeys = MainWindow::global_hotkeys;
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HotkeyList MainWindow::hotkeys("global", global_hotkeys);
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/**
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* Does the given keycode match one of the keycodes bound to 'quit game'?
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@@ -528,7 +528,7 @@ Hotkey *_global_hotkeys = MainWindow::global_hotkeys;
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*/
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bool IsQuitKey(uint16 keycode)
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{
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int num = CheckHotkeyMatch(_global_hotkeys, keycode);
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int num = MainWindow::hotkeys.CheckMatch(keycode);
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return num == GHK_QUIT;
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}
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