(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.

This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
This commit is contained in:
tron
2005-08-14 18:10:18 +00:00
parent 26d24f64fc
commit 19f5036c46
10 changed files with 388 additions and 331 deletions

View File

@@ -16,6 +16,7 @@
#include "mixer.h"
#include "spritecache.h"
#include "gfx.h"
#include "gfxinit.h"
#include "gui.h"
#include "station.h"
#include "vehicle.h"