Codechange: replace ClampToI32/U16 with ClampTo<int32_t/uint16_t>

This commit is contained in:
Rubidium
2023-04-29 09:25:51 +02:00
committed by rubidium42
parent 969a3dc0f3
commit 19ec4e8beb
10 changed files with 67 additions and 98 deletions

View File

@@ -194,7 +194,7 @@ static bool EngineCostSorter(const GUIEngineListItem &a, const GUIEngineListItem
{
Money va = Engine::Get(a.engine_id)->GetCost();
Money vb = Engine::Get(b.engine_id)->GetCost();
int r = ClampToI32(va - vb);
int r = ClampTo<int32_t>(va - vb);
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
@@ -262,7 +262,7 @@ static bool EngineRunningCostSorter(const GUIEngineListItem &a, const GUIEngineL
{
Money va = Engine::Get(a.engine_id)->GetRunningCost();
Money vb = Engine::Get(b.engine_id)->GetRunningCost();
int r = ClampToI32(va - vb);
int r = ClampTo<int32_t>(va - vb);
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);