forked from mirror/OpenTTD
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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@@ -447,7 +447,7 @@ uint32 GetNearbyTileInformation(TileIndex tile)
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/* Fake tile type for trees on shore */
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if (IsTileType(tile, MP_TREES) && GetTreeGround(tile) == TREE_GROUND_SHORE) tile_type = MP_WATER;
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uint z;
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int z;
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Slope tileh = GetTilePixelSlope(tile, &z);
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/* Return 0 if the tile is a land tile */
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byte terrain_type = (HasTileWaterClass(tile) ? (GetWaterClass(tile) + 1) & 3 : 0) << 5 | GetTerrainType(tile) << 2 | (tile_type == MP_WATER ? 1 : 0) << 1;
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