(svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker)

This commit is contained in:
smatz
2008-10-07 20:57:41 +00:00
parent b3726f4c7c
commit 1906aa2bbb
7 changed files with 14 additions and 14 deletions

View File

@@ -84,10 +84,10 @@ void SetLocalCompany(CompanyID new_company)
/* Do not update the patches if we are in the intro GUI */
if (IsValidCompanyID(new_company) && _game_mode != GM_MENU) {
const Company *p = GetCompany(new_company);
_settings_client.gui.autorenew = p->engine_renew;
_settings_client.gui.autorenew_months = p->engine_renew_months;
_settings_client.gui.autorenew_money = p->engine_renew_money;
const Company *c = GetCompany(new_company);
_settings_client.gui.autorenew = c->engine_renew;
_settings_client.gui.autorenew_months = c->engine_renew_months;
_settings_client.gui.autorenew_money = c->engine_renew_money;
InvalidateWindow(WC_GAME_OPTIONS, 0);
}
}
@@ -106,9 +106,9 @@ uint16 GetDrawStringCompanyColor(CompanyID company)
return (_colour_gradient[_company_colours[company]][4]) | IS_PALETTE_COLOR;
}
void DrawCompanyIcon(CompanyID p, int x, int y)
void DrawCompanyIcon(CompanyID c, int x, int y)
{
DrawSprite(SPR_PLAYER_ICON, COMPANY_SPRITE_COLOR(p), x, y);
DrawSprite(SPR_PLAYER_ICON, COMPANY_SPRITE_COLOR(c), x, y);
}
/**