forked from mirror/OpenTTD
(svn r20760) -Cleanup (r20753): remove unused CheckMouseOverVehicle()
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@@ -1836,23 +1836,6 @@ bool HandleViewportClicked(const ViewPort *vp, int x, int y)
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return CheckClickOnLandscape(vp, x, y);
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return CheckClickOnLandscape(vp, x, y);
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}
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}
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Vehicle *CheckMouseOverVehicle()
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{
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const Window *w;
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const ViewPort *vp;
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int x = _cursor.pos.x;
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int y = _cursor.pos.y;
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w = FindWindowFromPt(x, y);
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if (w == NULL) return NULL;
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vp = IsPtInWindowViewport(w, x, y);
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return (vp != NULL) ? CheckClickOnVehicle(vp, x, y) : NULL;
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}
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void PlaceObject()
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void PlaceObject()
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{
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{
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Point pt;
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Point pt;
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@@ -63,8 +63,6 @@ void SetRedErrorSquare(TileIndex tile);
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void SetTileSelectSize(int w, int h);
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void SetTileSelectSize(int w, int h);
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void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
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void SetTileSelectBigSize(int ox, int oy, int sx, int sy);
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Vehicle *CheckMouseOverVehicle();
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void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
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void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
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bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant = false);
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bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant = false);
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