(svn r17603) -Codechange: since now, towns are 'founded' instead of 'built'

This commit is contained in:
smatz
2009-09-21 18:16:00 +00:00
parent 60a13f49bd
commit 15511678e3
9 changed files with 18 additions and 18 deletions

View File

@@ -1596,7 +1596,7 @@ static CommandCost TownCanBePlacedHere(TileIndex tile)
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdBuildTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
/* Only in the scenario editor */
if (_game_mode != GM_EDITOR) return CMD_ERROR;