(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)

This commit is contained in:
tron
2004-11-17 08:52:47 +00:00
parent 0086bb9d06
commit 13f0b6c0cf
13 changed files with 301 additions and 23 deletions

View File

@@ -1082,7 +1082,7 @@ ResolveStationSpriteGroup(struct SpriteGroup *spritegroup, struct Station *stat)
}
default:
case SGT_RANDOM:
case SGT_RANDOMIZED:
error("I don't know how to handle random spritegroups yet!");
return NULL;
}